Your game may have concepts, items, or symbols, etc. that may not be adequately covered by the generic icons (available soon directly in the Asset Manager). We encourage that things like game-specific runes, sigils, symbols, etc. should be represented with icons in the rulebook whenever possible. Simplifying the details and streamlining the forms to a recognizable representation is necessary in many cases.
Making your game art into icons
Your game has great, detailed, colourful art. It isn’t usually already a collection one-colour, simplified symbol designed for easy recognition. Even the symbols used in your game might have textures and depth, or sit on complex backgrounds. These are not ideal as icons, especially in the user interface for an app designed to deliver reference information!
Below is an example of an interpretation of some of the tokens from the game Race To The North Pole into icons for Dized.