Content Editor – Inspector

Inspector allows the adjustments of an Object’s attributes. The available attributes depend on the type of Object. These are the same attributes that are available in the Object Editor. Apart from Click Action, these attributes rarely need to be changed.

Editing the attributes in the Content Editor Inspector only affects the selected Object. (See Object Editor for mass editing).

  1. Open / Close Inspector
  2. Object name and ID
  3. Object Attributes.
    (these vary depending on the type of selected Object)
  4. Logic Editor for Click Action.
  5. UNDO buttons for changes made in the inspector.

Adding Logic to an Object through the Logic Editor makes the Object behave as a button. Every time the player taps the Object, the Logic is ran.